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Unfortunately, they run into another Roman patrol, which spots the helmet Asterix is carrying and mistakes them for Goths (who are wanted for assaulting Roman border guards). They instantly set out towards the east (thoroughly confusing Obelix) to rescue Getafix. Asterix and Obelix, fearing for their friend's safety after they do not see him leave the Forest, enter the woods and find a Visigoth helmet (actually a pickelhaube like those worn by Germans during the first years of World War I). As he leaves his colleagues, the Goths take him prisoner. Unaware that the Goth band is hiding nearby, the druids enter their inventions in a contest, in which Getafix wins the "Golden Menhir" prize with his potion, which gives superhuman strength. At the edge of the Forest of the Carnutes, Getafix and his friend leave Asterix and Obelix for the druid's conference. Įn route to the Forest, Asterix, Obelix, and Getafix meet another druid, Valueaddedtax, who uses his magical powers to convince the Romans to let them pass. Meanwhile, on the Roman Empire's border, two legionaries are captured by a band of Goths ( Tartaric, Esoteric, Atmospheric, Prehistoric, and Choleric), intending to kidnap the Druid of the Year and use his skills to conquer Gaul and Rome. Plot summaryĪsterix and Obelix, nervous about Getafix traveling alone to the annual druids' conference in the Forest of the Carnutes, accompany him on his journey and remain outside the forest during the conference. It was first published in 1963 in French and translated into English in 1974. Asterix and the Goths is the third volume of the Asterix comic book series, by René Goscinny (stories) and Albert Uderzo (illustrations).